#include <iostream> using std::cout; using std::cin; using std::endl; //FPS�ƕb�J�E���g int main() { const int fps = 60; double sec, frame; cin >> sec; frame = sec * fps; cout << (int)frame << endl; }
- game-engineer/classes/2022/game-programing-2/first-term/1/01-16-xx08.txt
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