game-engineer:classes:2022:game-programing-2:first-term:1:01-16-xx08

#include <iostream>
 
 
using std::cout;
using std::cin;
using std::endl;
 
//FPS�ƕb�J�E���g
int main()
{
	const int fps = 60;
	double sec, frame;
	cin >> sec;
 
	frame = sec * fps;
	cout << (int)frame << endl;
}
  • game-engineer/classes/2022/game-programing-2/first-term/1/01-16-xx08.txt
  • 最終更新: 3年前
  • by root